AizenGames


Blockmesh Project
BLOCKMESH PROJECT
Full Sail University
Jul. 2023 - Aug. 2023
Level Design | Spatial Awareness | Creative Problem Solving | Unreal Engine | Attention to Detail | Adaptability to Design Constraints | Unreal Engine
This project aimed to translate level design heuristics into virtual worlds, emphasizing the strategic placement of objects and 3D techniques to guide player aesthetics effectively. My task was to create a functional level mechanic, meticulously plan the level's theme, locations, and progression, and implement all interactions and mechanics into the blockmesh.
Throughout the process, I adhered to design restrictions, ensured pacing requirements were met, and maintained narrative coherence. The final submission showcased my ability to construct immersive and cohesive virtual environments using SuperGrid and Geometry Brushes, enhancing my portfolio with a tangible demonstration of my level design proficiency.